如果这样写:
- #include "say.h"
- #include <Foundation/Foundation.h>
-
- int main(void)
- {
- id speaker;
- NSString *name = @"GNUstep !";
- NSAutoreleasePool *pool;
- NSArray *outArray;
- NSArray *array2;
-
- array2 = [NSMutableArray arrayWithCapacity:20];
-
- pool = [NSAutoreleasePool new];
- speaker = [[Say alloc] init];
- outArray = [NSArray arrayWithObjects: @"Msg1", @"Msg2", @"Msg3", @"Msg4", nil];
-
-
- NSLog(@"%@\n", [outArray objectAtIndex: 2]);
-
- [speaker sayHello];
- [speaker sayHelloTo: name];
-
- RELEASE(speaker);
- RELEASE(pool);
-
- #ifdef DEBUG
- NSLog(@"%@\n", @"Debug Now");
- #endif
-
- return 0;
- }
array2 就不受内存池管控,执行时会报错:
$ ./obj/HelloWorld.exe
2013-03-15 15:20:57.015 HelloWorld[5372] autorelease called without pool for ob
ect (0x3eb2f8) of class GSMutableArray in thread <NSThread: 0x520878>
把 array2 = [NSMutableArray arrayWithCapacity:20]; 放置到 pool = [NSAutoreleasePool new]; 之后,就没有问题了。